NYC – Star Trek Bridge Crew: Artificial Intelligence in Virtual Reality with IBM Watson
September 15, 2017
Austin – Star Trek Bridge Crew: Artificial Intelligence in Virtual Reality with IBM Watson
September 21, 2017
About the Event:

Discover how with IBM Watson, you can virtually explore strange new worlds, seek out new life and new civilizations, and to boldly go where no one has gone before...AND enjoy Chef Watson inspired cocktails & appetizers!

During the meetup, John Cutter (Director of Product IBM Watson Developer Labs & AR/VR Labs) will discuss how by utilizing IBM Watson, the Star Trek: Bridge Crew virtual reality game applies an artificial intelligence platform with enabled voice commands.

IBM’s new “VR Speech Sandbox" (the software used to build the Star Trek: Bridge Crew feature,) is now available for all developers to adapt for their own VR applications and services. The Sandbox combines IBM’s Watson Unity software development kit with two services, Watson Speech to Text and Watson Conversation. Developers now have the opportunity to build new and innovative user interfaces, leveraging the power of voice interaction in virtual reality.

With IBM Watson’s interactive speech and cognitive capabilities, Star Trek: Bridge Crew will provide players the opportunity to use their voice and natural-language commands to interact with their virtual Starfleet crew members. This feature is part of a strategic partnership between IBM and Ubisoft.

Prior to the Star Trek discussion, Chef Doug Pollard (IBM Watson Health) and his team will be preparing the food and beverage for this event using Chef Watson technology. Chef Watson takes a user’s inputs (ingredients to use or avoid, style of cooking, and desired dish), and creates never-before seen recipes. The ingredients it selects are based on what it has learned might pair well based on the recipes it has read, as well as what it knows about the underlying food chemistry – specifically the flavor compounds of each ingredient.

John Cutter

Product Manager for IBM’s AR/VR Labs


John Cutter is a Product Manager for IBM’s AR/VR Labs and works with AR/VR developers to create developer tools powered by Watson. John believes immersive technology like virtual reality, augmented reality & mixed reality is the next major computing platform that will change everything about how humans perceive the world (and hopefully bring humanity a bit closer). John has worked at Google and recently partnered with Ubisoft to launch voice command & control in their VR game, Star Trek: Bridge Crew. He attended the University of San Diego and currently lives in Silicon Valley.

Anamita Guha

Product Manger for IBM Watson’s Developer Labs


Anamita Guha is currently the Product Manger for IBM Watson’s Developer Labs, focused on developer incentivization efforts. She holds a degree in Cognitive Science from UC Berkeley and has spent most of her career prior to IBM at early-mid stage startups. In her free time, she promotes positive psychology, pets puppies, and practices yoga.

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